While they may have been amazing friends at one point in time, Iceman and Spider-Man don't hold back when it comes to the brutal battles of the DICE THRONE gladiatorial arena. The OP Games has made matches between some of your favorite Marvel superheroes possible in their Dice Throne character packs. Iceman is available in Marvel X-Men Dice Throne Box 1 which also includes Psylocke, Storm and Wolverine. Spider-Man is included in the Marvel 4-Hero Box that also includes Loki, Thor and the Scarlet Witch. Fight Avengers versus X-Men or compete against any of the heroes in the standard edition of Roxley Games' Dice Throne tabletop game which range from a samurai warrior to Santa Claus.
A mutant who can create snow balls out of thin air may not seem intimidating to opponents at first glance, but don't take Ice Man for granted. He can be a dangerous foe! Bobby Drake likes to keep it cool as he glides through combat freezing opponents in their tracks. Don't let his chill demeanor fool you as he can freeze you in your track with his dice attacks. Plus, his Defense Roll often can both dull the damage of opponents' attacks as well as give a punch back that can sting.
Iceman has a complexity level of 4 out of 6 scale. Skillfully handling his status effects of Dice Cube, Ice Shard, and Glide can make Bobby Drake a formidable adversary against any Dice Throne character. Inflicting a Dice Cube negative status effect on an opponent forces that player to use the lowest value die from their first Roll Attempt during an Offensive Roll Phase handicapping an attack against him. On the other hand, utilizing his Ice Shard positive status effect can boost Drake's abilities, increase damage in his attacks or lets him glide while on the offense.
If Iceman's Offensive Roll Phase results in an attack that has a Glide Path, triggering Ice Man's glide status effect allows this character to get a second attack after the other player's Defensive Roll Phase. Arrows displayed on the player dashboard show which Offensive Ability is activated by Iceman's Glide Path.
Dice Throne's Spider-Man is the Millennial adaption of the character, Miles Morales. After being bit by a radioactive spider, Miles decided to follow in the footsteps of his hero, the original Spider-Man (aka Peter Parker). He has similar powers plus the ability to turn invisible. Miles patrols the streets of Brooklyn while still trying to graduate high school.
Spider-Man has a complexity level of 2 out of 6 scale. He has a pretty simplistic set of offensive abilities but can still pack a punch. He has TWO Defensive Dice rolls whenever attacked. The first is a 3 die roll that provides a counterpunch to his opponent. The second roll lets him roll 2 die to try and block damage when he is attacked. Additionally, he has three status effects that when used strategically can give his adversaries a real headache. Spider-Man is all about constantly dodging and web slinging around an opponent wearing them down while trying to get a knock out.
Spider-Man's Combo is a positive status effect that provides him with an additional Offensive Roll Phase after an opponent's Defensive Roll Phase. He keeps rolling with the punches! His Webbed negative status effect is inflicted during one turn and in the next turn any damage caused by Spider-Man becomes undefendable. Miles also has a unique status effect that when triggered allows him to become invisible. When Spider-Man is invisible if his opponent launches an undefendable attack, Miles can then utilize his Spider-Sense defensive ability to try and prevent damage.
So the die was cast for these two friends to combat one another in the Grandmaster's Dice Throne competition. Iceman threw the highest number in a toss of the dice to see who would go first. Let the battle commence!
Iceman spins four of a kind in ice symbols to hit Spidey with Frostbite causing 6 points of damage. Spider-Man's defensive dice roll provides a counterpunch that hits Iceman with 1 point of damage. Miles can also do a second spin to use his Spider-Sense to avoid damage but doesn't get a successful roll of the dice to allow him to avoid any damage from Iceman's frostbite. Score: Iceman (49) Spider-Man (44)
Spider-Man's Offensive Roll Phase activates his C-C-C-COMBO which deals out 5 points of damage to Iceman and gains Miles a Combo special effect token. Iceman's Rime allows him to deflect 2 pts of damage from Spidey's attack and hits back giving Miles 3 points of damage. Score: Iceman (46) Spider-Man (41)
Spider-Man uses the combo token he just earned to hit Iceman again. He rolls a four die punch worth 5 pts of damage. Iceman's defensive roll hits Miles back causing 3 pts of damage. Score: Iceman (41) Spider-Man (39)
Iceman lands another four die Frost Bite attack on Spidey worth 6 points of damage. Miles can't deflect any damage from the attack but is able to counterpunch for 1 point of damage against Iceman (40) Spider-Man (33)
Spidey pulls a card from his hand that heals 3 points of damage. Then he scores a punch worth 4 pts of damage. But Iceman's defensive dice roll allows him to block all the damage. Score Iceman (40) Spider-Man (36)
Iceman's Offensive Roll Phase activates a THAWSOME attack which inflicts a Dice Cube on Spider-Man and 6 pts of damage. Spidey isn't able to block any damage but lands a counterpunch worth 1 pt of damage. Score: Iceman (39) Spider-Man (30)
Miles plays a BOOYAH! card from his hand which gives him a Combo token. Because of the Dice Cube negative status effect on him, Spider-Man has to use the lowest dice rolled this turn for his attack and can't reroll them. Players are allowed to reroll up to three times to determine which offensive ability they want to use, but this move by Iceman limits the dice that Spidey can reroll. Miles' dice roll activates Spider-Reflexes attack which causes 4 points of damage and gives Miles another combo attack. Iceman hits back causing 3 pts of damage on Spider-Man. Score: Iceman (35) Spider-Man (27)
Spider-Man's combo token lets him continue his attack with another round of die rolling for him. Miles inflicts 5 more points of damage on Drake; but Iceman hits back subtracting 4 more from Spidey's hit points. Score: Iceman (30) Spider-Man (23)
Spider-Man has yet another combo token to play and he keeps pressing the attack. He subtracts another 5 pts of damage from Iceman but once again the X-Man hits back causing 2 pts of damage as well on Spider-Man. Score: Iceman (25) Spider-Man (21)
Iceman has a THAWSOME attack on Spidey worth 6 pts of damage. Miles is able to block 1 pt of damage and counterpunch back subtracting 2 pts from Drake. Score: Iceman (23) Spider-Man (16)
Spider-Man lands a Super Reflexes attack. Iceman is able to block 2 pts of damage and cause 2 pts of his own against Spidey. Score: Iceman (20) Spider-Man (14)
Wow! Iceman's defensive roll not only absorbs all the damage from Spider-Man's attack this turn but also inflicts 1 pt of damage on the Web Slinger. That hurts! Iceman (20) Spider-Man (13)
Spider-Man uses a combo token and gets another attack! He lands a punch that should be worth 5 pts of damage; but Drake is able to block 4 pts of damage and hit back with 1 pt against Miles. Iceman's defensive rolls have been killing Spidey throughout this game! Score: Iceman (19) Spider-Man (12)
Drake hits Miles with a 7 pt Frostbite attack. Spidey can't block any damage! He does hit back with a counterpunch but it is starting to look like too little too late. Score: Iceman (18) Spider-Man (5)
Iceman goes for the death blow! He plays a Glide token! It activates EVERYBODY CHILL worth 6 pts of damage. The Web Slinger's defense rolls hit back with 3 pts of damage but can't block damage from the Iceman's attack. Miles is knocked out! Bobby Drake wins! Score: Iceman (15) Spider-Man (0)
Spider-Man took a beating! Have to say I didn't see that coming! Iceman moves on in the Dice Throne Tournament. Next up Deadpool versus Wolverine!
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Looking for something to play that is entertaining and educational for a family game night? Check out HUTAN: LIFE IN THE RAINFOREST from The Op Games. At $40 this game won't bust the family budget and is fun to play while also promoting positive messages about conservation. HUTAN is recommended for 1 to 4 players for ages 8+. A nice factor for it being on your family game night list is that it takes thirty to forty-five minutes to play so it is long enough to be an enjoyable experience and not too long as to have kids start getting bored with it.
In HUTAN, all players have their own patch of an Indonesian rainforest where they will plant sprouts and flowers that over time, will grow into towering trees. When a habitat is created, an iconic forest animal arrives - the orangutan, the Sumatran tiger, the rhinoceros hornbill, the cassowary, or the Sumatran rhino.
HUTAN plays over 9 rounds - and all players will have two turns each round. On your turn, you take a flower card from the shared market pool and place the flowers into your rainforest. If you place a flower on top of a matching flower, you grow a tree. When an area is filled with trees, the last tree is replaced by an animal. At the end of the game, the player who grew the best rainforest and attracted the most animals will score the most points and win.
Here are a few points on what makes this a great game:
STRATEGIC TILE-LAYING GAME: HUTAN challenges players to grow a thriving rainforest by planting flowers, growing trees, and attracting wildlife in a unique tile-placement experience.
STUNNING RAINFOREST THEME: Featuring breathtaking artwork and iconic animals like orangutans and Sumatran tigers, HUTAN brings the beauty of the rainforest to life.
EASY TO LEARN, DEEP STRATEGY: Simple rules make it quick to pick up, while layered mechanics offer engaging game play for both casual and experienced players.
PREMIUM COMPONENTS: Includes beautifully illustrated board and cards, high-quality trees, animals and flowers.
PERFECT FOR FAMILY GAME NIGHT: With solo and multiplayer modes, HUTAN offers a fun and rewarding experience for players of all ages, from kids to seasoned gamers.
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The Grandmaster, one of the ageless Elders of the Universe, to amuse himself has mysteriously spirited away to a distant battle arena some of Earth's mightiest heroes from the Avengers and X-Men. They are challenged to participate in a fighting competition against one another where the ultimate winner may take a seat on the powerful Dice Throne which shall grant the champion any wish he or she desires. Achieve victory with your favorite hero in the Marvel edition of Dice Throne, a fast-paced game that involves both strategy and luck where players roll dice and utilize a hand of cards to defeat opponents.
Which Marvel hero will you choose to champion in the Grandmaster's Dice Throne tournament?
AVENGERS
BLACK PANTHER
Black Panther is the ruler and protector of Wakanda, a job fit for a king. With the help of the heart-shaped herb granting him legendary power, harnessed by his vibranium suit, T’Challa protects his people as the latest in a legacy line of Black Panther warriors.
T’Challa's complexity level is 2 out of a 6-point scale. His most basic attack is swiping opponents with vibranium claws causing 4-pts of health damage. His most dangerous attack is Wakanda Forever! which is a dice roll that provides him with vibranium suit and kinetic energy special effect tokens as well as impacts an opponent with 11-pts of damage. The Black Panther also has a defensive ability of dealing points of damage back to an attacker when he is being assaulted.
Trained from a young age in the Red Room, Natasha Romano grew up to be a master spy and physical combatant with no peers. After years of working alone, she found an ally in the Avengers, where she now fights crime under the moniker Black Widow.
Natasha has a hero complexity score of 4. That means compared to T'Challa who is a bruiser and basher direct attackers, Black Widow has more special abilities to finesse against opponents which make playing this character a bit more complicated. Beginner players may want to start with characters that have a 1 or 2 complexity level, move up to those with a 3 or 4 score when they have a few Dice Throne games under their belt and move up to 5 and 6 tiered characters when they've begun mastering gameplay.
The Black Widow's basic attack is a baton strike that inflicts 5-pts of damage. Her most lethal attack is when a favorable dice roll allows for a Widow's Bite which allows her to activate two ability upgrades and put them into play while also causing 10-pts of damage. Black Widow also has the defensive abilities to either deal or prevent damage when she is attacked depending on her roll of the dice during an opponent's attack.
After an alien device mutated her DNA, Carol Danvers transformed from a brilliant pilot into one of the most powerful Super Heroes in the universe. Now soaring among the stars, Carol Danvers is known as Captain Marvel!
Carol has a complexity level of 2. Her most basic attack is a proton punch that deals 5 points of damage. Her most powerful attack is a Binary Blast of which this roll of the dice provides her with cosmic ray, radiance, and cosmic flare special ability tokens and deals out 12-pts of damage on an opponent. On defense, depending on her roll of the device she has the chance to deal or prevent damage in relationship to an opponent's attack.
After an accident removed Doctor Stephen Strange’s fine motor skills from his hands, the renowned surgeon looked beyond traditional medicine for healing and found the mystical arts. What he was not expecting was to become the Sorcerer Supreme, Earth’s preeminent defender against interdimensional threats.
Doctor Strange has a complexity level of 5. His most basic attack allows him to utilize a Deja Vu special ability and cause 8-pts of damage on an opponent. His most powerful attack ALL-SEEING EYE allows a player to look through their card deck, pick two spells and cast them. In addition to the results of the spells, the dice roll also causes 10-pts of damage in addition to any other health reductions on an opponent that have occurred during the turn. On defense, Stephen can trigger various special abilities based upon the roll of the dice.
Doctor Strange is a very powerful but also complicated character to play. For those players who have a high comfort level in the card play and special token aspects of Dice Throne, Stephen Strange can dominate the gladiatorial arena. He is available in The Op Games Marvel 2-Hero Dice Throne Box [Black Widow / Doctor Strange]
LOKI
Ok, Loki may be more of an anti-hero than hero but we've seen him take on both heroic and villainous roles within the Marvel universe. So, he lumped in with the Avengers for this game though it would be awesome if The Op Games created a Marvel Villains box in the future with the likes of Doctor Doom, Kingpin, Magneto, and Venom.
Prince of Asgard, rightful heir of Jotunheim, God of Mischief, Loki is burdened with glorious purpose. He prefers facing his enemies by indirect means such as illusions, lies, manipulation, and trickery all in his pursuit of the Throne of Asgard as well as the ultimate subjugation of Midgard. He has a complexity level of 4.
Loki's basic attack is a staff strike dealing 6-pts of damage. His most dangerous attack is Glorious Purpose which inflicts a Spellbound negative effect on an opponent's future ability to attack him while dealing 10-pts of damage. Being a trickster, Loki also has a bag of tricks special effect that can play a big role in the outcome of turns. Defensively, when Loki is attacked his roll of the dice can trigger a number of different special abilities. Loki is the perfect character for those players who like to incorporate strategy and utilize special abilities rather than just bash an opponent with overwhelming force.
With powers that can manipulate reality itself and the meddling of unseen forces, Wanda Maximo’s real origin is a mystery. Blessed with the ability to manipulate chaos magic, she took a while to find her place in the world, but now Scarlet Witch has found a new family with the Avengers.
Wanda has a complexity level of 4. Her basic attack is a hex bolt that deals 4-pts of health damage. Her most powerful attack is Sealed Your Fate! which a certain roll of the dice will allow her to gain Conjure and Probability Manipulation special ability tokens, inflict Reality Warp, and additionally cause 12-pts of damage. Defensively, various roll of the dice allow her to trigger different special abilities. When it comes to Wanda Maximo it is all about the Chaos Magic!
After being bit by a radioactive spider, Miles Morales decided to follow in the footsteps of his hero, Spider-Man. With similar powers as the original Spider-Man, plus the ability to turn invisible, Miles patrols the streets of Brooklyn while still trying to graduate high school!
Spider-Man has a complexity level of 2. Miles basic attack is a 4-pts damage punch. He has a whopper of an attack though in his Venom Shockwave which gains him an invisibility token, inflicts webbed effect on an opponent and additionally deals 13-pts of damage. Because of his spider-sense, Miles also is allowed two defensive rolls of the dice one which lets him give back damage to his attacker and the other allows him to block damage from an attack.
Whosoever holds this hammer, if they be worthy, shall possess the power of Thor. These were the words Odin inscribed on the mythic hammer Mjölnir before casting it and his son Thor into the realm of mortals, Midgard. Upon retrieval of the hammer, Thor regained all his powers as God of Thunder and uses them to protect all of the Nine Realms.
Thor has a complexity level of 3. His basic attack is to hammer an opponent causing 4-pts of damage. For Asgard is his most powerful attack which allows him to throw or retrieve Mjölnir up to four times in addition to dealing 14-pts of damage. Defensively, his roll of the dice determines if he will obtain special ability tokens or be able to prevent receiving damage points from an attack.
Scott Summers is the stalwart leader of the X-Men. He reaches deep into the pouches of his mind to craft battle plans that will focus fire on the many foes he faces. While his powerful optic blast decimates many an enemy, Cyclops' leadership is the true weapon against those who fight the X-Men!
Scott has a complexity level of 4. His basic attack is hand-to-hand combat inflicting 4-pts of damage. His most powerful attack is the Optic Blast which gains him Battle Plan and Support special ability tokens, inflicts Focus Fire, and additionally provides 11-pts of damage. A roll of the dice on defense allows him to either deal or prevent points of damage.
Bring the hijinks and wise cracks Deadpool is known for to your Dice Throne matches. Eat donuts to earn extra health! As a special ability say a cool or funny onomatopoeia to earn the ability to alter your dice roll configuration. Play Rock, Paper, Scissors against your opponent to activate special abilities. Add some hilarity to Dice Throne with Deadpool!
Deadpool has a complexity level of 3. His basic attack is to pew pew an opponent with finger guns causing 6-pts of damage. His most powerful attack is breaking the Fourth Wall where he can gain a positive status effect from his opponent and deal 14-pts of damage. Defensively, the right dice roll can trigger his mutant healing power.
Often considered one of the most powerful psychic minds, Jean Grey carries the burden of containing the cosmic entity known as the Phoenix Force. When it is corrupted, she becomes the Dark Phoenix and is nearly unstoppable. Jean Gray has a complexity level of 6.
Jean's mind attack is her basic offensive move causing 4-pts of damage. Her ultimate attack gains her force field and acuity special ability tokens and deals out 12-pts of damage. After her first turn, Jean flips back and forth each subsequent turn with her Dark Phoenix persona which creates complexities for playing as this character. Defensively, her roll of the dice can prevent damage from an attack or inflict it upon her opponent. It can also allow her to gain Flame Blast special ability tokens.
Remy LeBeau, the man with the red eyes, also known as ‘Le Diable Blanc’, began his life as a thief indebted to Mr. Sinister. But in the X-Men, Gambit found his true home. With his favorite weapon, a deck of kinetically charged playing cards, he’s a hero with highly explosive results.
Remy has a complexity level of 6. Gambit utilizes a lot of special ability tokens that combine with dice rolls and card play making him a hard character to master, but if you can be at ease with juggling these feats, Remy LeBeau can dominate the battle arena. His basic move is the bo staff strike inflicting 5-pts of damage but his Le Diable Blanc attack allows him to accelerate four times, gain dissolution, inflict disruption, regain an Ace card and deal 11-pts of damage to overwhelm an opponent. As you can see, he has a lot of abilities that can impact a match beyond just the results of the role of dice. Defensively, he can also inflict damage, heal himself or gain special abilities based upon the roll of the dice.
Without the capacity to control her mutant ability to absorb memories and powers through touch, the young woman known as Rogue was once on a dark path. However, Rogue has successfully redeemed herself as a heroine and became influential among the X-Men!
Rogue has a complexity level score of 3. Her basic attack is brawling which impacts 4-pts of damage. Her high altitude attack lets her gain 1 combat point and 2 skyward special ability tokens, inflict 3 influence feats and deal 11-pts of damage. Defensively, depending on the roll of the dice she can deal out damage, prevent damage or gain special ability tokens.
Bobby Drake likes to keep it cool as he glides through combat, freezing opponents in their tracks. Sometimes even your greatest weapons will turn to frozen cubes of ice. Don’t let his chill demeanor fool you; he might just freeze the day.
Iceman has a hero complexity score of 4. Frostbite is his basic attack dealing out 5-pts of damage. Ice storm is his attack to be feared. It allows him to store 5 ice shard, inflict 2 dice cube and deal out 13-pts of damage. Defensively, he can roll dice deal back damage to attackers as sometimes the best defense is a good offense.
Crafting weapons of telekinetic power, Betsy Braddock manifests her psychic control in the form of powerful weapons, such as daggers. Her agile maneuvers leave opponents paralyzed and her mind can reach deep within her enemy to scramble even their most well-planned defenses.
Betsy has a complexity level of 3. Her basic attack is a lunge that deals out 5-pts of damage. Otherworlder attacks are the ones to be most feared allowing her to gain agility, inflict paralyze and give out 11-pts of damage. Defensively she has the ability to gain extra playing cards or special ability tokens on the results of a dice roll.
As one of the most revered X-Men, Ororo Munroe calls forth all manner of weather to aid her teammates and to upset enemies. From her command of lightning to the very wind itself, Storm soars above all that she surveys.
Storm has a hero complexity level of 4. A lightning attack is her basic move dealing 5-pts of damage. Opponents need to fear her Tempest which provides her with 2 tornado and a wind shear special effect tokens and inflicts 12-pts of damage. Defensively, a roll of the dice can provide her with tornado or lightning special effect tokens.
From the northern wilderness of Canada hails one of the gruffest, most irascible brooding X-Men you’ll ever meet. But the only thing more intense than his cynical posture is his savage rage. Wolverine has a complexity level of 2. With his adamantium claws and healing factor, with Wolverine there isn't much strategy at play, you just rush at your opponents and beat the hell out of them!
His basic move is a claw swipe that inflicts 4-pts of damage and renews him with 2-pts of health. Beware his berserker rage which deals out 12-pts of damage while healing him 3-pts. Defensively, an attacker will be hit with a point of damage for each claw die Wolverine rolls to counter an assault. Wolverine also has an "alpha male" feature that has an intimidating impact on his opponents. A fan favorite X-Men comic book character that has been made to be easy and fun to play in Dice Throne bouts.
Are you ready to rumble?! The fight is just getting started as the Avengers and X-men compete to win the Grandmaster's Dice Throne prize. Who do you think will come out on top?
Stay tuned because for the next few weeks, I'll be playing out a weekly match with the Marvel Dice Throne characters to select a winner for the Grandmaster's tournament. Future posts will provide a summary of each match's gameplay and dive more into features like characters' attacks and special abilities. First up: Thor versus Storm!
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It is chaos magic versus the mystic arts when the Scarlet Witch duels against Doctor Strange in the Marvel edition of the tabletop game Dice Throne from The Op Games. Role play as a character striving the be a gladiatorial champion in a competition that pits warriors from various times and dimensions against one another. Strategically utilize abilities and action cards combined with manipulating the roll of dice to defeat opponents. From a cursed pirate to a vampire lord, Dice Throne provides energetic gameplay in one on one battles ... and now competitors from the Marvel universe have entered the fray!
Scarlet Witch comes in a 4-Hero Box that also includes Thor, Loki and Miles Morales Spider-Man. You can pick-up Doctor Strange in an expansion pack that also includes Black Widow. Time for a Multiverse of Madness showdown Dice Throne style between Doctor Strange and Scarlet Witch!
After an accident removed Doctor Stephen Strange's fine motor skills from his hands, the renowned surgeon looked beyond traditional medicine for healing and found the mystic arts. What he was not expecting was to become the Sorcerer Supreme, Earth's preeminent defender against international threats. In Dice Throne, Doctor Strange has the ability to prepare and cast spells through utilizing a deck of spell cards that are separate from action cards which he also maintains a deck of. He also can inflict magical attacks and defenses through rolling dice combinations. Additionally, through casting spells and die rolls, Doctor Strange can summon status effects to inflict on his opponent or empower himself.
DOCTOR STRANGE DICE COMBINATIONS
When it is Doctor Strange's turn to attack, he can roll his dice three times. After the first roll, he can utilize a dice combo attack from what is showing or re-roll all or any number of dice he chooses. After the second roll he can reroll all or any number of dice he chooses if he doesn't initiate a dice combo attack. A third roll is allowed if a player desires but that is the final outcome for being able to activate an attack using a dice combination.
Here are some of the attack combinations for Doctor Strange:
Augury -- Dice rolls result in two tome symbols and two amulet symbols. He inflicts 8 points of damage on his opponent and gains one Deja Vu status effect token.
Universal Awareness -- Four tome symbols are showing. Draws one action card to add to his deck. Gains two Deja Vu and two Premonition status effect tokens. If he has already cast and spell and placed it in a discard pile, it can be pulled out and prepared to be reused.
Astral Incursion -- Rolling a combination of one mandala, one tome, one mantle, and on amulet triggers this attack. Inflict 6 points of damage then roll two dice. If you roll a mandala add 3 points of damage; roll a tome gain a Premonition token; roll a mantle inflict a Crimson Bands status effect on your opponent; on an amulet cast a spell.
Mystic Bolts -- If you roll a small straight (four dice with numbers in a row) deal 6 points of damage and cast a spell. If you roll a large straight (five numbers in a row) deal 9 points of damage and cast a spell.
Binding -- Roll two mandals and two mantles. Inflict Crimson Bands on your opponent plus hurt them with 9 points of damage.
Wand of Watoomb -- Roll four amulets. Inflict Crimson Bands; Deal 5 undefendable points of damage; Prepare a Spell from your discard pile and cast up to two Spells.
ALL-SEEING EYE! -- This is the most powerful of Doctor Strange's dice combo attacks. Roll five amulets. Look at the top five cards in the spell deck. Pick two of these cards to prepare to use. Put the other three cards back in any order you may later want to pull them. Then deal 10 points of damage and cast up to two Spells.
As mentioned, Doctor Strange can cast spells in addition to his dice combo attacks through his Book of Vishanti passive ability. He begins the game with the Flames of Faltine Spell placed on his game board. Once per turn, he may prepare this Spell or another from the Spell cards in your hand. Casting Spells are triggered by action cards and dice combos.
Doctor Strange also has a defense dice combo. During an opponent's attack against him, Doctor Strange can utilize his Cloak of Levitation. He rolls two dice. For a mandala, he inflicts back 1 point of damage. On a tome, he gains a Premonition token. On a mantle, he is protected from 2 points of damage. On a amulet he inflicts 3 points of damage back to his opponent.
DOCTOR STRANGE STATUS EFFECTS
Doctor Strange's status effects are Crimson Bands, Premonition and Deja Vu. Crimson Bands are a negative effect inflicted on the other player preventing him or her from utilizing action cards during rolling dice during their next turn.
Premonition and Deja Vu are positive status effects benefiting Doctor Strange. If you have one Premonition token you can draw two action cards instead of one during the start of a turn. If you have three Premonition tokens you can draw three action cards instead of one at the start of a turn. With Deju Vu, Doctor Strange can turn in the status effect token to start an offensive roll phase from the beginning. Roll three times and don't like where you are at with the dice? Use a Deju Vu status effect to start over with three new rolls!
I'm going to leave some mystery and not spoil what the spell cards can do. You'll have to play a game of Dice Throne with Doctor Strange to see what you can do with these. These add a lot of extra energy to the game though making the Sorcerer Supreme a force to be reckoned with in any Dice Throne encounter.
With powers that can manipulate reality itself and the meddling of unseen forces, Wanda Maximoff's real origin is a mystery. Blessed with the ability to manipulate chaos magic, she doesn't know her place in the world ... is she a hero or a villain?!
SCARLET WITCH DICE COMBINATIONS
Here are some of the attack combinations for Scarlet Witch:
Hex Bolts -- Roll three warp symbols deal 4 points of damage; Roll four deal 6 points of damage; Roll five deal 8 points of damage.
Darkhold -- Roll two spell symbols to draw one action card, gain one combat point (used to cash in some action cards), and get a Crackle and Probability Manipulation status effect token.
Spellcraft -- Roll four dice numerically in a row deals 7 points of damage and gains her a Probability Manipulation status effect token. Roll five dice in a row deals 9 points of damage and lets her inflict a Reality Warp status effect on the opponent.
Mind Blast -- Roll one of each symbol. Gain a Crackle status effect token; Deal 5 points of pure damage and roll a die. If the die value is even gain a Probability Manipulation token. If the die value is odd deal 8 points of pure damage instead of five.
Bewitch -- Roll one warp symbol and three crowns. Gain a Conjure status effect. Deal 9 points of damage.
Pure Chaos -- Roll four crown symbols. Gain a Conjure status effect. Inflict a Reality Warp status effect. Deal 6 points of undefendable damage.
SEALED YOUR FATE -- the Scarlet Witch's most powerful dice combo! Roll five crown symbols. Gain Conjure status effect and a Probability Manipulation too. Inflict Reality Warp status effect. Deal 12 points of damage.
The Scarlet Witch also has a formidable defense to opponent's attacks. She can roll FIVE dice. If she gets two warp symbols she gains a Crackle; Two chaos gains her a Probability Manipulation; Two Spells gains a Conjure and two Crowns deals 4 points of damage back at her attacker.
SCARLET WITCH STATUS EFFECTS
While Doctor Strange has Spell cards to enhance his offensive capabilities, the Scarlet Witch relies instead on status effects to give her an edge. She has three positive status effects to empower herself: Probability Manipulation, Conjure and Crackle. Plus, can hinder others with her Reality Warp negative status effect.
Reality Warp forces an opponent to remove one of their die during attack rolls and instead use one of the Scarlet Witch's dice. Thus they are in essence actually only rolling four instead of five dice during their turn.
Probability Manipulation allows the Scarlet Witch to change the value on a die after a roll up or down one value when an even number is showing. So, if a 4 is rolled, cashing in one of these status effect tokens allows that die to be adjusted to a 3 or 5. This could impact a dice combo by allowing a straight to be created or changing symbols by altering a chaos to become a warp or spell.
Conjure allows the Scarlet Witch to either steal a positive status effect token from another player or inflict a Reality Warp on an opponent.
Crackle allows Scarlet Witch to inflict 1 point of damage per each positive or negative status effect token on an opponent's game board including the Crackle token used to initiate this impact. So, if Doctor Strange was to have a Deju Vu and Premonition positive status effect tokens and a Reality Warp negative effect on his game board those along with the Crackle would cause him to have 4 points of damage. This is a nice way to finish off an opponent who is on the ropes if a dice roll combo narrowly misses accomplishing a knock out.
Which of these two magic wielders do you think is the more powerful foe in a Dice Throne bout? Would you go with the Sorcerer Supreme or the Scarlet Witch? This post has affiliate links, which means this blog could earn advertising money if you buy something. This doesn't cost you anything extra, ageekdaddy.com just has to give you the heads up for legal reasons. Click away!
Want to add some holiday cheer to your family game nights this Christmas season? My family has had lots of fun times playing a variety of themed games ranging from Harry Potter's Hogwarts Battle to Marvel Super Heroes Munchkin available from The OP Games and here are some entertaining suggestions specifically for this time of year. If you are geeked about family game nights check these out for Christmastime fun:
Put on your scrubs and help Santa, Rudolph, and Hermey operate on BUMBLE THE ABOMINABLE SNOW MONSTER in this classic game of surgery. Funatomy Parts you need to surgically remove from Bumble include: Jingle Tingle, Mistletoe, Sweet Tooth, Belly Full of Jelly, Royal Flush, Motion Sickness, Seeing Spots, Cold Shoulder, Charlie Horse, Bow-Legged, Change of Heart, and Swimmer's Ear. Rudolph’s nose glows and Bumble roars every time the surgery backfires, so operate with care!
"Son of a nutcracker!" Fans of the classic holiday film Elf will be tickled pink as they travel down memory lane in this re-imagined version of Monopoly. With iconic characters, locations, and quotes, Christmas cheer will sure be sung loud for all to hear in MONOPOLY: ELF.
A timeless holiday theft is up to you to solve in this nostalgic version of the classic mystery game! Based on Dr. Seuss’s story about the grouchy green troublemaker that hijacks Whoville’s decorations, CLUE: THE GRINCH lets players wear the shoes of Cindy-Lou, Papa Who, and other residents of Whoville to determine WHO caught “the mean one” in the act, WHAT object The Grinch stuffed up the chimney, and WHERE in the town it was taken from!
Make Christmas out of mayhem in this fast-paced, simultaneous play dice game inspired by Tim Burton’s holiday classic! Jack’s plan to deliver toys to Christmas Town went haywire after his Halloween Town helpers started throwing gifts at each other instead, resulting in Merry Madness! Join Jack, Sally, Zero, Mayor, and Lock, Shock & Barrel in this all-out game of frightful flinging and be the first one to get the presents in Sandy Claws’s bag to win the game.
Nothing represents the holidays quite like the first appearance of ugly Christmas sweaters! Celebrate this holiday season with your friends Ron, Hermione and Harry as you gather with friends and family having fun putting together this 550 piece puzzle.
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